Games, Strategies, and
Decision Making
Joseph E. Harrington, Jr.

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A Letter from the Authors
About the Author
Table of Contents
Strategic Situations: Examples
Sample Chapters
What Instructors Are Saying
Supplements
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A Letter from the Author, cont.

After 15 years of teaching game theory, I’ve learned a lot about what is comprehensible and what is befuddling, what excites students and what allows them to catch up on their sleep. These experiences (though humbling at times) provided the material I needed to write Games, Strategies, and Decision Making.

Let me describe how this book tackles the two challenges of achieving comprehension and creating enthusiasm for a college-wide audience.

First, I develop concepts incrementally with a minimum of mathematics. Each chapter typically begins with a specific strategic situation that motivates a key concept. I informally introduce the concept needed to solve a particular situation, then follow that introduction with a more systematic treatment that gradually builds the concept. Finally, I provide an extensive series of examples that serve to solidify, enhance, and stimulate students' understanding. Although the mathematics is simple (nothing more than high school algebra), the content is not compromised; this book is not Game Theory for Dummies or The Complete Idiot’s Guide to Strategy. Included are extensive treatments of games of imperfect information (two chapters); games of incomplete information with signaling, including cheap talk games (three chapters); and repeated games that explore various forms of punishment, quid pro quo arrangements, and cooperation in groups with overlapping generations or many players (three chapters).

Second, the presentation is driven by a rich and diverse collection of strategic scenarios. Because many students are likely to be majoring in economics/business or political science/international relations, these areas provide many of the examples. For a complete list of the strategic situations, click here. To further charge up students’ enthusiasm, examples come with rich context, which can be in the form of anecdotes (some serious, some amusing), intriguing asides, empirical evidence, and experimental findings. Interesting context establishes the relevance of the theoretical exercise and adds real-world meat to the skeleton of theory. In this book, students do not just learn a clever answer to a puzzle but acquire genuine insights into human behavior.

Though I would never admit it to my editors, this book was a delight to write. What better way to spend time than to immerse one’s self in the world of strategy while equipped with the tools of game theory? I hope you enjoy Games, Strategies, and Decision Making, and I would be delighted to receive any feedback you might have on it.

Best wishes for an exciting course,

Joe Harrington
Johns Hopkins University
joe.harrington@jhu.edu

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